Showing posts with label Horror Games. Show all posts
Showing posts with label Horror Games. Show all posts

Monday, November 4, 2013

Assassin's Creed 4 Black Flag - Review

 Rating 9/10 (Superb)
Assassin's Creed 4 Black Flag

Assassin's Creed 4 Black Flag Cover

Assassin's Creed 4 Black Flag Information:

How far can you stray from home before it's impossible to ever return? That's the question at the heart of Assassin's Creed 4 Black Flag. It's something that plagues Edward Kenway, the game's roguish hero, as he explores the Caribbean in search of wealth and the dream of returning to England a more respectable man. But for as much as Kenway longs for the day he can leave the pirate life behind, the freedom of the open sea is a difficult thing to resist. And who can blame him? Because after this stunning and beautifully realized tale of adventure on the high seas, it's hard to imagine the Assassin's Creed series returning to its landlocked roots.

The world of Black Flag is nothing short of remarkable. This is the most expansive setting in the history of the franchise, a virtual rendition of the West Indies that encompasses all manner of burgeoning colonies, Mayan ruins, and deadly jungles. Cities like Havana and Nassau reflect the series' trademark attention to detail, from the stonework cathedrals of the former to the ramshackle taverns of the latter. Then there are the remote islands inhabited by nothing more than crabs and sea turtles, underwater shipwrecks waiting to be explored, and vast stretches of sparkling Caribbean waters that are every bit as deadly as they are gorgeous.

Assassin's Creed 4 Black Flag - Gamplay

Assassin's Creed 4 Black Flag - Gamplay

Indeed, what makes Black Flag so special is the way it captures the thrill of sailing the open sea. It's more than the spectacle of a humpback whale leaping into the air and spraying the deck of your ship, or the sound of your crew breaking out into a sea shanty just as the sun is beginning to set across the horizon. It's the feeling that there's always something out there to be discovered, rewards waiting to be captured no matter who's standing in your way.

What began as a series of isolated side missions in Assassin's Creed III has exploded into a full-fledged means of exploration, discovery, and combat. Early into Black Flag, Kenway takes the helm of the Jackdaw, a pirate ship that has clearly seen better days. From there, it's your charge to build the Jackdaw into a vessel capable of taking on the most powerful warships in the Caribbean. After all, that Spanish gold isn't going to plunder itself.

Taking on naval superpowers seems like a tall order early on, but pushing yourself to improve your once-rickety ship is a process that Black Flag makes incredibly rewarding. This is a game that gives you an absurd number of ways to acquire the coin and resources needed to hold your own at sea. You might run off in search of buried treasure using nothing more than a crudely drawn map, or silently infiltrate a military storehouse to collect the wood and metal needed to bolster the Jackdaw's hull. That bit of flotsam floating in the distance might be a crate of rum you can sell to make up the difference on your new mortar upgrades, or it might be a stranded sailor you can rescue to expand the size of your crew. Black Flag doesn't just present a beautiful world; it gives you a mountain of reasons to run off and go exploring.

Assassin's Creed 4 Black Flag Gameplay

Assassin's Creed 4 Black Flag Gameplay

Upgrading your ship is critical because Black Flag places a huge emphasis on naval combat. Both the storyline and side missions are full of tense sea battles, where strategic positioning and explosive cannon fire come together in exhilarating contests of naval supremacy. It's a system that allows for a variety of tactics while never getting bogged down in overly complex controls, whether you're picking off enemies from afar with a well-placed mortar strike or dumping explosive barrels into the path of an unsuspecting foe. Whatever approach you take, managing sea battles is an absolute blast.

It's not just wanton mayhem, either. Black Flag encourages you to take pause and survey the landscape before charging into a fight. With the help of your spyglass, you can scout another ship's cargo to decide whether the resources on board match your current needs, as well as scout out how much money you'll be able to loot. This same tool also reveals an enemy's overall combat level, letting you know if you should warm up against a few more level-8 schooners before taking on that level-20 frigate. All this reconnaissance makes naval combat that much more satisfying; success comes not only from how accurately you lob your cannons, but from how adeptly you measure the risk versus the reward.

Assassin's Creed 4 Black Flag Game Boat

Assassin's Creed 4 Black Flag Game Boat

These naval battles often lead directly into more traditional Assassin's Creed sword fighting, and it's in those seamless transitions that Black Flag fuses its two halves into one cohesive whole. Destroying a ship outright rewards you with only half its cargo, so you need to board these vessels and wear down their reluctant crews to reap the full reward. That means swinging acrobatically from one ship to another, exchanging sword strikes with enemy sailors, and watching your crew erupt in cheers once those enemies have surrendered. A similar transition occurs during the game's numerous fort takeover missions, where you bombard the defenses of a seaside fortress by ship before charging into the ensuing chaos to assassinate its officers amid a storm of fire and smoke.

Black Flag doesn't just present a beautiful world; it gives you a mountain of reasons to run off and go exploring.

That these acts of naval piracy continue to be so exciting so deep into the game's lengthy story campaign is a testament to just how excellent Black Flag's progression loop is. Raid an enemy gunboat, and you can scrap it for parts or send it on trade route missions to earn more money on the side. Overtake a fort, and you'll unlock dozens of new activities on the map, whether they're the location of great white sharks whose skin you can turn into improved armor or an underwater shipwreck you can explore once you've saved up enough for that diving bell. No matter where you go or what you do, it's virtually impossible to feel like you're not advancing in some way.

And it's a quick game to advance, too. Assassin's Creed III's crawling preamble and frequent pacing issues are nowhere to be found here, as Black Flag wastes no time throwing you into the life of a pirate. The story revolves around the aforementioned Edward Kenway, a charming troublemaker from Bristol by way of Swansea. If his name sounds familiar, it should: Edward is the grandfather of ACIII protagonist Connor Kenway. The elder Kenway's backstory is rooted in a fairly standard trope--a peasant off in search of wealth to build a better life back home--but it's his unique place in the series' overarching fiction, and the universal themes the story explores, that makes the narrative shine.

At the game's outset, Kenway is neither assassin nor templar. He's a man whose only allegiance lies with his ship's crew, playing both factions against one another for his own gain. But as the years wear on, the luster of youthful indiscretion fades away as Kenway wrestles with a desire to find some greater purpose and a longing to do right by his estranged wife back home. It's a story that explores the human side of pirates, painting larger-than-life figures in a light that even manages to turn Blackbeard into a sympathetic character.

Assassin's Creed 4 Black Flag - Under Sea

Assassin's Creed 4 Black Flag - Under Sea

The narrative grows a bit unwieldy toward the end, but finds its footing just before a credit sequence that is far more touching than any story about pirates has a right to be. An eclectic cast of side characters briefly dance with but never fully tackle more powerful themes like race and gender in the age of colonialism, but such narrative flirtations are one of the few shortcomings in an otherwise terrific story. Even the modern-day chapters--brief and innocuous as they may be--manage to add a refreshing and occasionally humorous take to the Abstergo story arc.

Despite the presence of pirates and scoundrels, the world of Black Flag is a consistently gorgeous one. The Assassin's Creed series has always had a knack for establishing an engrossing sense of place in its dense urban landscapes, and Ubisoft hasn't missed a step in applying that same level of craftsmanship toward the islands and jungles of the Caribbean. Black Flag looks especially impressive on the PlayStation 4, where improved lighting and a greater resolution bathe the world in a terrific level of visual fidelity and artistic flourishes. You're better able to notice the little things, like the way foliage gives way to Kenway while he sneaks through the bushes, or the realistic flutter of fabric on your sails when a strong wind sweeps across the sea. The current-generation versions of Black Flag still look terrific, but all those little details in the PlayStation 4 version draw you into the world that much more.

Kenway's adventures on dry land don't amount to the same wholesale reinvention of the series that his time aboard the Jackdaw does, but these portions of the game have hardly been ignored. Ubisoft has borrowed a number of concepts from Far Cry 3, and they improve the on-foot experience immensely. Crafting animal hides into better equipment is a far greater incentive to hunt wild animals than it was in ACIII, while the ability to sabotage alarm bells in an enemy base adds more flexibility to the stealth experience. But once a fight breaks out into a full-on melee, Black Flag begins to feel much more like its predecessors: sword fighting is as fluid and lively as ever, but lacks any substantial refinements over previous games.

Where that sense of deja vu hits Black Flag the hardest is in its overuse of eavesdropping missions. Throughout the main story, the game asks you time and again to tail your targets (but not too closely!) and eavesdrop on their conversations (but not too obviously!) before finally letting you decide what to do with them. These types of missions--a staple of the very first game in the series--had already begun to show their age in recent Assassin's Creed installments, and time hasn't done them any favors since then.

Assassin's Creed 4 Black Flag Playing game

Assassin's Creed 4 Black Flag Playing game

While less glaring, a similar lack of advancement can be found in Black Flag's multiplayer. The cat-and-mouse nature of Wanted and the co-op chaos of Wolfpack are still tremendous fun, but outside of a new story-driven tutorial mode, there aren't any substantial additions. Even though Assassin's Creed multiplayer has always occupied something of an "icing on the cake" role, it's a shame this part of the game hasn't enjoyed the same creative renewal that its single-player portion has.
But these moments of stagnation are isolated events in what is, ultimately, a massive and highly ambitious game. Black Flag presents a world full of adventure and opportunity, where treasures scavenged in a remote jungle can be used to turn the tide in a massive naval battle against mighty Spanish warships. It's a game where you can sail the seas for hours at a time, either hunting great white sharks or simply listening to your crew sing one infectious sea shanty after the next. There's an incredible scope to what you can do in Black Flag, with a level of harmony between its component parts that encourages you to try it all, and a story that keeps you invested throughout the whole thing. If there was ever any question that Assassin's Creed needed something ambitious to get the series back on track, Black Flag is that game and then some.


Minimum System Requirements:


Recommended System Requirements:

CPU:Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz


CPU:Intel Core i5 2400S @ 2.5 GHz or better or AMD Phenom II x4 940 @ 3.0 GHz

RAM:2 GB RAM


RAM:4 GB RAM

VGA:Nvidia Geforce GTX 260 or AMD Radeon HD 4870 (512MB VRAM with shader Model 4.0 or higher)


VGA:Nvidia GeForce GTX 470 or AMD Radeon HD 5850 (1024MB VRAM with Shader Model 5.0) or better

DX:DirectX 10


DX:DirectX 11

OS:Windows Vista SP or Windows 7 SP1 or Windows 8 (both 32/64bit versions)


OS:Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions)

http://gamesystemrequirements.com/
HDD:30 GB available space

HDD:30 GB available space
Sound:DirectX Compatible Sound Card with latest drivers

Sound:DirectX Compatible Sound Card with latest drivers









Recommended peripheral:Windows-Compatible keyboard and mouse required, optional controller
Note: Supported video cards at the time of release: nVidia GeForce GTX260 or better, GT400, GT500, GT600, GT700 series AMD Radeon HD4870 or better, HD5000, HD6000, HD7000 series Note: Latest GeForce drivers tested: 320.49 for all series Latest Radeon drivers tested: 13.1 for Radeon HD4000, 13.4 for Radeon HD5000 and above Laptop versions of these cards may work but are NOT officially supported.

Assassin's Creed 4 Black Flag Official Trailer


The Actors of Black Flag - Assassin's Creed IV by G2PO

Friday, November 1, 2013

The Last Of Us - Review

 The Last Of Us - Review

The Last Of Us - Review

The Last Of Us Game Review

You're guys crazy if this game isn't number 1 or 2, I mean It has awesome graphics, awesome gameplay and I'm sure it will have an amazing campaign.
This game is gonna be a hundred times better than Grand Theft Auto V, it should be on the top of the list with BioShock Infinite
The only reason this isn't #1 is because it's exclusive.

If this were multiplat, it would be #1 no doubt. This is not just game of the year, it's game of the generation.

Don't get me wrong, I cannot wait for Grand Theft Auto V. That will be an incredible experience. But is it something NEW? Not really, it's just really big.  is an entirely new concept in that no zombie (I know they're infected, not zombies but same concept) game before has focused so much on story.

Naughty Dog is the pinnacle of gaming this generation. Everything about TLoU is phenomenal. The gameplay is smooth, fun, exciting, and much more varied than in any other shooter. The graphics are among the best this gen has seen. The story is indescribable. Yes, the premise has been done before, but the way and manages to convey the story is something that MUST be experienced first hand to really appreciate it and understand why this game is so good.

Hell, even the multiplayer is damn addicting.
It's a shame this isn't at least up there with Grand Theft Auto. It sure as hell beats AC and BS:I in my book.
I have had the honor of completing both Grand Theft Auto V and The Last of Us within one week and I can testify as an unbiased entity that Last of Us is the best game I have ever played followed by Grand Theft Auto V. Now I know that TLOS is exclusive and that is the reason it is lagging behind Grand Theft Auto but believe me when I say it: TLOS is the best complete gaming experience you can ever hope for; this coming from a guy who had the best gaming week in his life with the top two games. Other games are in the upper echelon as well but these two are playing a different sport altogether, forget the same league.

As it stands, if it were a toss up between Grand Theft Auto V and TLOS. I would give TLOS the nudge 10 out of 10 times. In terms of Gameplay, TLOS eclipses Grand Theft Auto even though the possibilities are endless. But TLOS accentuates its strengths and sticks by them. There are minute intricacies which gamers tend to look over but TLOS compelled them to take notice. Eg. Anyone who has played will maintain in no uncertain terms that the trivial segment where Ellie and Joel see a Giraffe and the enthusiasm on her face just protrudes onto you. Grand Theft Auto on the other hand is almost as competent when it comes to creating a connection between the player and the three characters and the experience is surreal. There are so many things going on that the myriad will leave you befuddled. It's like that buffet spread at your favourite restaurant, you just don't know what you want to eat first. But Grand Theft Auto's modus operandi is what is usurped by Last of Us in terms of the sheer storyline driven mentality. The intensity of emotional involvement is unprecedented and the pontificated gameplay as opposed to Grand Theft Auto's vast options act as the clincher. As Bruce Lee once said: 'I don't fear the 1000 moves you practice one time, I am afraid of the one move you practice a thousand times'; in case you haven't realised it yet, TLOS is the latter.
The Last Of Us - Review

As far as the storyline goes, I don't think it's even a competition really. TLOS snatches the trophy and then some. The emotions on the faces of the characters transfer on to the controller. I still haven't gotten over that ending (Whoosh! ). Grand Theft Auto V is close enough in terms of continuity but the fact that it is trodden territory gives it an early disadvantage right away. If it weren't for that though, if Rockstar (who according to me is the Naughty Dog of cross-platform gaming) absolutely came up with a nerve-wracking experience then it would have given TLOS a run for its money.

The only aspect where Grand Theft Auto outshines TLOS for me is the character switch element. You can effortlessly change between two characters at almost any given point of time (unless you f'd up somehow, like being wanted) is the coup-de-grace for the game but in all honestly that isn't good enough to clinch the zenith of the podium for me.

Once again, this is my perspective and solely my opinion. Keeping all of that aside, indubitably this has been the best couple of weeks for me as a gamer. I know comparisons will always rise and I will always try to look at both sides of the weighing scale but for now, I am too busy reveling in the glory that is TLOS and Grand Theft Auto V.

Hopefully there are sequels or prequels or whatever quels floats their boats. Naughty Dog, Rockstar give your self a Barry Horowitz-esque pat on the back and a cookie. You deserve it, oh and thank you.

System Requirements of The Last Of Us Game

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The Last Of Us Game Trailer

 
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